Speedometer+

Speedometer+

Speedometer+

v2.9.1
Speedometer and other vehicle dashboard stuff

$25.00

DOCUMENTATION

Key Features

  • Speedometer
  • Seatbelt
  • Ejection
  • Airbags
  • Turn Signals (auto shutoff after turn)
  • Hazzards
  • Brake lights synced and stay on when stopped
  • Fuel Gauge
  • Now with dark mode so you can darken all lights including brake lights while parked (for police)

Watch it in Action

Full Description

Speedometer and other vehicle dashboard stuff. NOW with AIRBAGS.

Speed, turn signals, hazards, engine health, fuel guage, altimeter (flying vehicles), headlight indicator (high/low beams), seatbelt functions (ejection on impact), cruise control.

Many configurable options like MPH/KPH, turn seatbelt functions on/off for everyone or for just emergency vehicles, set key binding for signals and seatbelts and cruise control.

Turn signals automatically shut off after making a turn. 

Brake lights light up when you're at a stop.

Fuel guage works with LegacyFuel or any fuel system that uses in-game fuel stats.

There is a seatbelt reminder chime but it only lasts a few seconds when you first get in the vehicle and doesn't sound again unless you get out and back in. I did not want it to be annoying which those are sometimes.

This matches the BigDaddy-HUD design as well, for displaying health, armour, money, etc.

airbag update

Credits:

I always liked the look of TrewHUD way back when. So the look of this is somewhat inspired by that in an overall design style sort of way.

Requirements

  • No dependencies

NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.

Changelog

Latest Updates

7/24/2024 - v2.9.1

  • Fix a minor bug in script start up

7/16/2024 - v2.991

  • Finally fixed the KVP issue where the first time you load the speedometer, it is off by default. Now it should be ON by default on first load.

5/30/2024 - v2.99

  • Removed the leftover debug text in the far upper left corner. Sorry.

5/27/2024 - v2.98

  • Added a tachometer
  • Added Battery warning light with Temperature warning lights that now blink when engine is off (to indicate that engine is off - by request)
  • Tweaked the airbag clean up process to try to stop the airbags from staying after a vehicle is deleted.
  • Tweaked the airbags so if a vehicle with deployed airbags is towed, the airbags go away to avoid the tow tornado.
  • Added the ability to disable the text prompts to reset the airbags. You can still reset them, there just isn't a text prompt if they are disabled.

12/8/2023 - v2.97

  • Fixed a bug where the turn signals and hazards were not showing to other players when the noReverseBraking was turned on.

8/22/2023 - v2.96

  • Fixed a minor issue where the seatbelt chime sounded for a split second if you got out while buckled

8/4/2023 - v2.95

  • Tweaked the engine temp warning to not come on so often 
  • removed dependency on the player spawned event
  • Tweaked the toggle for showing/hiding the speedometer to HOPEFULLY show be default on the first time loading into the server.

7/8/2023 - v2.93

  • Fixed a brake light issue where if you tapped the brakes the brake lights stayed on until the vehicle came to a stop whether you let off the brake or not.

6/15/2023 - v2.91

  • Added a link to BigDaddy-Fuel for the check for if a vehicle is electric or not so you only have to set it up in one place if you have both scripts. 
  • Added config option to give a list of vehicle models you want to force to be gas if they are miscategorized. (See previous item)

5/18/2023 - v2.9 - Added airbags. 

4/21/2023 - v2.83 - Refined function to determine if vehicle is electric or not. 

3/28/2023 - v2.82 - Fixed the graphical speedometer being hidden by default the first time someone joins.

3/21/2023 - v2.81 - Added missing config params for the ability to position the speedometer.

2/27/2023 - 2.72 - A few minor bug fixes.

2/23/2023 - v2.71 - Fixed a bug where if using the Seatbelt Tattle function it was throwing an error in the console. Also, fixed a bug where the playerid wasn't getting set all the time on some functions, weird and that caused the seltbelt ejection to sometimes not work.

2/21/2023 - v.2.7 - Fixed a memory leak issue with the brake light functions causing severe fps loss on some servers. Reworked seatbelt ejection code to be more reliable and more realistic. Added a function that keeps you down a little longer if the ejection was more severe. Moved the graphical speedometer over by the minimap (can be changed in the config). Changed the non-graphical version to be just the speed and seatbelt indicator and moved both to minimap. Placement now works perfectly with default Personal HUD placement.

2/10/2023 - v2.61 - Multiple updates.

  • Fixed a bug that would not allow you to unbuckle if the car becomes disabled or engine is off.
  • Changed how blinkers and hazards work. Much more efficient.
  • FIxed a bug that sometimes showed the passenger seatbelt symbol for a second while getting into or out of a vehicle.
  • Updated startup process to be cleaner.
  • Added brake lights that light up when you're at a stop.

12/31/2022 - v2.6 - Updated licensing and resource startup to newer version which fixes a bug in the startup process.

12/15/2022 - v2.5 - A simple update that keeps the cruiser (cruise control) from being set at a zero or close to zero speed. This is important when paired with BigDaddy-K9 resource.

11/26/2022 - v2.4 - Fixes a bug when using the new /toggle-speedometervis command causing a scrollbar to show up.

11/25/2022 - v2.3 - Adds a command to completely hide the speedometer because I had one customer with one player that hates speedometers. So if you have haters of speedometers in your server, this update is for you. The new command: /toggle-speedometervis

9/26/2022 - v2.2 - Added export for other scripts to be able to toggle the speedometer off and on if they need screen control for something (i.e. the upcoming DashCam script)

9/10/2022 - v2.1 - Seatbelt functions apply to passengers now