K9

K9

K9

v1.7.4
Stand-Alone Compatible QBCore Compatible ESX Compatible QBox Compatible
Police partner or loyal companion.

$35.00

DOCUMENTATION

What is it?

Spawn and command AI dogs as police dogs or just pets.

Many commands, configurable hotkeys, ace permissions ready to limit police commands. Multiple breeds to choose from (Husky, Rottweiler, Shepherd, Pug, Westy, Poodle, Cat, yes a cat). 

Available actions: Sit, Down (Lay), Come (Heel), Speak, Bite/Attack, Search (Vehicle or Person), Get in/out Vehicle (yes, they can ride with you).

Utilizes the Big Daddy Radial Menu OR BDMenu

Key Features

  • Spawn dogs as police dogs or just pets
  • Commands: :Sit, Down, Come, Speak, Attack, Search (Vehicle or people), Get in/out of Vehicles (yup, they can ride with you)
  • Uses Radial Menu OR BDMenu
  • Can use addon animals
  • Track players with K9
  • Options menu to set colors and components available on the dogs

Watch it in Action

$35.00

DOCUMENTATION

Requirements

No dependencies


NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.

Changelog

Latest Updates

unreleased - v1.8.0

  • Removed broken CFX native used for HTTP calls fixing the desync timeouts
  • Added BDMenu options for menus
  • Added player tracking so dogs can track people
  • Added new K9Options menu so you can change dog colors and components (police vest etc.) if the dogs have things to change

4/29/2025 - 1.7.4

  • Fixed a bug where search vehicles used the wrong chat text for bombs and drugs/weapons

3/31/2025 - v1.7.3

  • Added bomb sniffing capabilities. Integrated with Big Daddy Bombs or if you don't have that it will manually ask if there is a bomb.

9/9/2024 - v1.7.2

  • fixes a bug where the old MenuAPI reference was causing the script to not function properly.

9/5/2024 - v1.7.1 includes a settings.ini update

  • Changed menu to radial menu
  • Added the ability to use Add-on dogs
  • Added new config setting to pick which seat dog gets into for police vehicles

1/12/2024 - v1.6

  • Fixed a bug where the search chat messages crashed about 1% of servers
  • Added a toggle to turn the hand signals off and on

4/15/2023 - v1.51 - Added new player animations when issuing dog commands.

4/10/2023 - v1.5 - Added locales so you can adjust the on-screen language to whatever you need. Also, fixed the search vehicle/person chat text to be proximity based instead of going to everyone on the server.

4/6/2023 - v1.45 - Fixed the controller opens menu annoyance.

3/16/2023 - v1.44 - Actually fixed the permissions issue this time.

3/15/2023 - v1.43 - Fixed an issue where the map blip did not go away when the dog was "freed." Also, tweaked permissions conditions to hopefully fix permission application issue.

3/3/2023 - v1.42 - Some servers seemed to have double spawning events causing the menu to fire twice sometimes due to bad programming *gasp*

2/27/2023 - v1.41 - Fixed a bug where if you told the dog to get out of the car using the menu while you are NOT in the car anymore, doggo got out in a sit position and was stuck.

2/23/2023 - v1.4 - Added a menu. Use /k9 to open the menu. You can do pretty much any k9 activity or command from that menu. Also added some serverside magic to try to keep you from losing ownership of your dog if you moved too far away. It's worked for us in testing.

1/2/2023 - v1.3 - Fixed a bug where if you initiated a Person Search and was in "scanning targets" mode, the cancel command would not exit search mode.

1/1/2023 - v1.2 - Added a config option to allow the dog to automatically (randomly) find something during searches. (see documentation)

12/31/2022 - v1.1 - Updated licensing and resource startup to newer version which fixes a bug in the startup process.