Broadcast emergency alerts to the server. Non-intrusive banner at the top of the screen. Use ACE Permissions to limit use. Sound is configurable.
NOTE: It is illegal on a federal level in the US to use the EAS Broadcast tones. They were moved from this resource and replaced with other alert sound.
Requirements
No depencencies
NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
4/28/2025 - v1.3.0
Performance Tweaks
ZAP Fix
8/3/2024 - v1.2.3
I messed up the compile of the previous version and it probably didn't work for anyone. I should sleep more.
7/29/2024 - v1.2.2 (includes a settings.ini update)
Added the ability to pre-define the agencies that can issue alerts (see settings.ini)
Also added the ability to have a different alert sound for each agency or just use the default sound
5/23/2023 - v1.2
Added a catch for those people having double event triggers and the alerts were running twice in a row. This was not an error in the script, but something on the server. We just added a catch so it would not happen within this script.
4/5/2023 - v1.1
Changed EAS alert sound due to using the actual US EAS sound is apparently frowned upon.
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.