Change Log
10/15/2024 - v1.7.1 includes settings.ini update
- Added new blackout hook so if power is out from Blackout or Zombies, the pumps will not work.
- Added new config option to disable the /setfuel command if desired.
- Tweaked Gas can usage
8/6/2024 - v1.7.0
- Complete rebuilt how the audio works in game. It's now using custom in game audio.
- Make a tweak to the networked objects code to hopefully stop warning spam in the console.
7/24/2024 - v1.6.0 (includes a settings.ini update)
- Added locale for Not enough money message
- Changed default money framework to none to avoid setup confusion for those without money frameworks
7/16/2024 - 1.52 (includes a settings.ini update)
- Tweak to the sound system where the fueling sound would get cut off by other sounds
5/30/2024 - v1.51 (includes a settings.ini update)
- Fuel gauge now hides when menu is active
- Also added option to turn off color prompt for fuel cap location. Good luck finding them.
5/27/2024 - v1.5
- Added the ability to fuel (or charge) someone else's vehicle, even if they are in it (full service station RP anyone?)
- Added mobile charging truck (spawn: chargertruck)
- Add the option to remove the text prompts. Same keys work just no text
- Removed all "Decor" handling of data and moved to State Bags
- All pump and fueling sounds are networked now so people around you can hear them
- Moved the "push car" prompt to upper right corner to be less invasive
- Tried to tweak boat fuelcap positioning to make it easier to fuel boats
10/22/2023 - v1.43
- Fixes a bug where the Fuel Truck threw a money error if you had money disabled.
- Fixes a bug in the server.lua for certain money frameworks.
9/12/2023 - v1.42
- Fixes a bug where the filling/charging/gauge would not show if you have money set to false... oops.
9/12/2023 - v1.41 (includes a settings.ini update)
- Fixes the money bug where if you didn't have a money framework set it threw an error when doing the new credit check function
- Adds fuel gauge for don't have one.
9/9/2023 - v1.4 (contains a settings.ini update)
- New EV Charger Model (Tesla Supercharger)
- New graphical interface with realistic pump display and charging display while filling and charging
- Charging now costs money
- Added new credit check before pumping/charging so if you don't have enough money in the bank, you can't fill/charge
- New keybind configuration.
7/18/2023 - v1.3
- Tweaked the exports to actually work.
7/11/2023 - v1.22
- Added exports for getting and setting fuel levels
- Made tank capacity fit what the in game data says and fixed fueling rate to be realistic (can be adjusted in the settings.ini)
6/22/2023 - 1.21
- Integrated BigDaddy-Money
- Minor bug fixes
6/15/2023 - v1.2
- Added config option for a list of vehicles forced to be gas powered (for those times vehicles are miscategorized)
- Add Export for getting whether a vehicle is electric or not to use from other resources
5/30/2023 - v1.1
- Fixed tank size for emergency vehicles. They were defaulting to a tank that was too big.
- Removed the variable refuel rates. Since tank sizes are variable it just didn't need to be there and it was left over from before tank sizes were implemented.
5/23/2023 - v1.09 -
- QuadBikes now have a fuel cap location and can be fueled.
- Fixed a bug where the hoses were unbreakable if explosions were turned off.
- Added conditions to NOT show prompt to push the car if you are in the trunk (tested using BigDaddy-Trunked).
- Added expanded PAY functions in preparation of BigDaddy-Money resource compatibility
5/9/2023 - v1.08 - Added the ability to push vehicles. Changed EV Charger blip. Made all blips smaller. Updated PAY functions with wider framework support.
4/21/2023 - v1.07 - Refined function to determine if vehicle is electric or not. Added config option in settings.ini to override type and force a vehicle to be electric. This DOES NOT change how the vehicle drives or sounds. It'll still sound like a gas vehicle if it did before you forced it to electric.
4/1/2023 - v1.06 - Removed the ill-advised molotov fire at the pump if explosions were turned off. It did not work out as planned. Sorry. Also, added a slight delay on the explosion code to hopefully stop some of the quick trigger explosions because of lag.
3/30/2023 - v1.05 - Reworked explosion code to stop those random explosions. Changed how they explode as well.
3/29/2023 - v1.04 - Temporarily removed all pump explosions until we know for sure it is working properly. We think it is, but are testing. This update will keep it from happening for now. NOTE: this turns off ALL pump explosions, even the ones when you pull the hose too far.
3/28/2023 - v1.03 - Random gas pump explosions fixed. Was a sync issue with multiple people on a server.
3/27/2023 - v1.02 - Added Gas Station blips (can turn off or on in config). Fix an issue where EV Chargers exploded if multiple people were around. Added boats. Still tweaking but you should be able to fuel most boats now.
3/23/2023 - v1.01 - Changed all the explosions to more match what was exploding. The EV Chargers just smoke a lot now.