Use vending machines around the map to purchase snacks, drinks, cigarettes, coffee, hot chocolate
Integrated with money frameworks
Animations for purchasing items
YMAP placing more machines included
Watch it in Action
Full Description
This script allows players to use vending machines already in the game. Integrated with money (BDFW, NAT2K15, QBCORE, ND, ESX, or any). You can buy soda, energy drinks, coffee, snacks, beer, cigarettes. Vending machines can jam, taking your money and giving you nothing. Custom sounds and props included. Virtually no setup required, it'll work with existing vending machines around the state. Comes with a custom ymap that places extra machines around the map to use.
NOTE: This resource comes with custom props for snacks and drinks etc. The license that accompanies this resource prohibits the redistribution or sharing of these props or any use outside of this resource. Failure to abide by this will result in revocation of your license without refund.
Requirements
No dependencies
NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
3/7/2024 - v1.2 (includes a settings.ini update)
Sounds are now networked so everyone can hear them
Added option to remove text prompts on screen
Added option to set which key works the vending machines
Added locales in settings so you can translate the onscreen text
Moved on screen text message to upper right
7/13/2023 - v1.1 (includes a settings.ini update)
added config option for turning money off if you don't want to use actual money and just "pretend" to use money
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.