Predefined locations around the map trigger short fireworks shows
Shows only kick off when players are near
Full Description
NOTE: This is NOT the fireworks script. This is just random fireworks around the map for celebrations. This is not the script where you can trigger fireworks.
Several places around the map are setup as shows... they go off every 6 minutes or so if people are close. Just a way to add a little celebratory fun to your server on special occasions.
NOTE: To install, unzip it into your resources folder, don't rename it, add it to your config and put your product key in the settings.ini. It should be drag and drop except for the product key.
Requirements
no dependencies
NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
12/12/2023 -v1.3.0
Added custom sounds for better fireworks experience
Changed timing of all fireworks shows
11/16/2023 - v1.2
Reworked some of the particle effects for launching Mortars and the Box. Also tweaked the timing of how they are launched.
Also reworked the explosion sounds to make them slightly less intrusive but still be big.
7/4/2023 - v1.1
fixed a slight bug that no one noticed where the fireworks show actually was playing twice at the same time in the same place.
added a bunch of new fireworks and tweaked the timing of the show so it starts slow and ends big.
added much bigger sounds to the show so it's really loud now.
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.