Locals Call 911

Locals Call 911

Locals Call 911

v1.1.0
NPCs will call and report crimes near them

$8.00

DOCUMENTATION

Key Features

  • Monitors your behavior and Locals "might" call 911 if you are caught doing something illegal
  • Assault, shooting, murder, stealing, robbing, car jacking, weapons
  • CAD Integrated
  • Postal scripts integrated

Watch it in Action

Full Description

NPCs close to you might call the police if you are doing illegal things. Those things including assault, shooting, murder, stealing, robbing, etc. The chance that they call is configurable. You can integrate into your CAD system or 911 script so it can send a 911 call through your set up. Comes integrated with Sonoran CAD and SnailyCAD and a fallback notification method for servers without a CAD system. Also, plugs into most nearest postal scripts, including Big Daddy Personal HUD so the report comes with postal code and street.

Requirements

No dependencies


NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.

Changelog

Latest Updates

UNRELEASED - v1.1.1 - includes a settings.ini update

  • NPCs will call from vehicles but now they don't stop and get out, they keep driving,
  • They also do not stop running away when they call on foot. Knowing which is calling is really hard now. I am still testing what's best on this.,
  • I adjusted the timing of the part that watches for you to commit a crime so it's much more responsive now. Sometimes it took forever to get a call to happen.,
  • The cooldown for a postal is working perfectly now so there should only be one call per zone within the cooldown.,
  • There will not ever be an unknown haircolor again (base npc models do not have a hair color so they always showed as unknown).,
  • Male and Female should be recognized now. The native to determine gender of npc models doesn't work apparently. I wrote my own.
  • Updated the nearest postal integration so ANY nearest postal script that returns a string of nearest postal will work now. New settings.ini setup for that.

4/28/2025 - v1.1.0 (includes a settings.ini update)

  • Tweaked the process so the NPCs will ignore one or two punches (for those accidental punches) before calling.
  • Added three white/black lists so you can stop NPCs from calling based on PED_TYPE, MODEL, WEAPON. So you can whitelist cops or radar guns to keep calls from being made on them.
  • Tweaked the process so NPCs in cars will call on you (they tend to get out of the car to do it)