Hide reticle for all weapons (you can control Tasers and Snipers separately)
Hide reticle for Tasers
Hide reticle for Sniper Scopes
Add a shakiness to sniper scope
Block First Person view while armed and on foot
Enable possibility of jam while shooting
Enable recoil for weapons, each weapon has it's own unique recoil
Switch firing mode (single, burst, auto) for weapons that would have that
Limits the damage of non-lethal weapons.
Block combat roll and climbing while aiming
Block pistol whipping
Ammo limits per weapon class. Limit how much ammo a player can carry for each group of weapons. No more 9999 ammo.
Full Description
Simple script that allows you to turn off the reticle for weapons plus A LOT more. Also allows you to limit 1st person view. Configurable for weapons and settings so you can adjust those options.
Options:
Hide reticle for all weapons (you can control Tasers and Snipers separately)
Hide reticle for Tasers
Hide reticle for Sniper Scopes
Add a shakiness to sniper scope
Block First Person view while armed and on foot
Enable possibility of jam while shooting
Enable recoil for weapons, each weapon has it's own unique recoil
Switch firing mode (single, burst, auto) for weapons that would have that
Limits the damage of non-lethal weapons.
Block combat roll and climbing while aiming
Block pistol whipping
NEW Ammo limits per weapon class. Limit how much ammo a player can carry for each group of weapons. No more 9999 ammo.
Requirements
No dependencies
NOTE: THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS. They are NOT integrated with any framework specifically. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
7/1/2025 - v1.1.1
Removed mono v2 since CFX cannot commit to keeping it alive
6/7/2025 - v1.1.0 includes a settings.ini update
Updated to Mono V2 runtime
Added ammo limits
Removed weapon jams for fire extinguisher and any thrown weapons
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.