DevMate is a versatile FiveM development tool built by Whitigol's Development (Whitigol and TheLaw) designed to simplify resource creation, streamline server management, provides user-friendly tools for efficient debugging, and more.
This was not built by Big Daddy Scripts, but is distributed and fully supported by Big Daddy Scripts. It was built by customer service reps of Big Daddy Scripts, Whitigol and TheLaw.
DevMate is a powerful tool for both creators and bad actors. Monitor your permissions carefully, as features like the Resource Explorer and Code Executor could expose your server to malicious code! THIS IS NOT FOR INEXPERIENCED USERS
Safe Restart is a groundbreaking feature designed to minimize the risk of client crashes when restarting scripts.
By ensuring all props, vehicles, and maps are properly unloaded before a restart, Safe Restart prevents common issues like leaving undespawned vehicles or props in the game world, providing a smooth and reliable experience.
DevMate includes a powerful Entity Viewer, enabling you to inspect all entity types in the game world, including:
The Free View feature lets you target any entity in the game world and instantly view its properties for enhanced debugging and development.
The Resource Manager provides an intuitive in-game UI for managing scripts. You can start, stop, or restart scripts using the Safe Restart feature.
Additionally, it remembers the last restarted script, allowing you to quickly restart it without searching through the list.
Resource Explorer enables secure access to server files and scripts, simulating an FTP connection without exposing your credentials.
This feature empowers you and your development team to edit configurations and resolve issues on the fly, all within the familiar VS Code interface.
Run custom code directly from an in-game window to streamline debugging and testing.
The Code Executor integrates seamlessly with the Entity Viewer, allowing you to test FiveM Natives and feed hardcoded values in real time without creating dedicated debug scripts.
Adds a simple blip to the map that provides a visual approximation of the OneSync radius, aiding in server management.
Adjust vehicle and pedestrian density dynamically, giving you control over the game world's population levels.
A convenient tool for developers and server admins:
With Zap's record of blocking certain scripts, this script will MOST LIKELY NOT work on Zap hosted game consoles. We wish they were not interfering with your servers, but they are. So beware of that before you purchase... THERE ARE NO REFUNDS