Animal Kingdom

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Animal Kingdom

Current Version: 1.0.0
Stand-Alone

Spawn zones all around the map will trigger animals in those zones when players enter the zone. Each zone is designated certain spawn groups so animals that spawn in different areas are different. There is a limit to how many animals can spawn from each area so the map doesn't get overrun with too many.

Networked so everyone sees the animals.

Some are friendly, some are not. Land and Sea and Air. 

Fully customizable. Add your own animals. Create your own zones. Modify which animals are in the spawn groups. Do it how you want.

Comes with a bunch of free addon animals that will spawn around the state as well. These animals were created by someone else (I don't know who I found them in a collection that was not credited) and I am including them with this script as a convenience and the price of this script is not including these free animals, they are free.


Dependencies:

I normally do not like having dependencies in my scripts, but PolyZones is so useful and makes this so much better. So it is required you have it. A custom version is included with this resource for free.


More info coming.

MONO V2 RUNTIME
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The only issue we have found is you cannot hot start a script because it will either crash the client, crash the server or not fire the spawned event so it doesn't actually start on the client. Other than that it has run perfectly well.
DOCUMENTATION
Available soon
Change Log

unreleased