Big Daddy Fleet Manager is a persistent department fleet system for FiveM that gives administrators complete control over shared vehicles without requiring them to build vehicle configurations by hand.
Create departments and motor pools, define job or ACE access, prepare a vehicle exactly how you want it, and capture it directly from the world. Fleet Manager saves its modifications, extras, colors, liveries, wheels, plate settings, lighting, and parking position so it can return exactly as configured.
Authorized members can check vehicles out through a clean in-world interaction and return them to the correct motor pool when finished. Available vehicles remain parked, locked, frozen, and protected, while recovery tools handle destroyed vehicles, deaths, disconnects, missing vehicles, and other interrupted checkouts.
Built for Qbox, QBCore, ESX Legacy, and standalone ACE-based servers, Fleet Manager combines immersive vehicle use with powerful in-game administration, optional live map tracking, automatic database setup, and persistent checkout history.
Key Features
Complete in-game administration for departments, motor pools, access rules, and fleet vehicles
Capture the vehicle an administrator is driving or the nearest vehicle in the world
Save vehicle modifications, extras, liveries, colors, wheels, tint, neon, plate settings, and other properties
Exact saved Parking Spot for every fleet vehicle
Shared Motor Pool return areas with configurable radius
Visible Motor Pool area preview for accurate setup and testing
Vehicles remain parked, locked, frozen, and protected until checkout
Job and grade access for Qbox, QBCore, and ESX Legacy
ACE permission support for departments and standalone servers
Separate administrator permission with server-side validation
Automatic recovery after death, disconnect, destruction, missing vehicles, or interrupted use
Force return, disable, enable, recapture, move, edit, and delete controls
Optional department-filtered vehicle tracking and map waypoints
Color-coded blips for available, checked-out, recently returned, recovery, disabled, and last-known states
Optional `qbx_vehiclekeys` and `qb-vehiclekeys` support
Automatic MySQL table creation and startup verification
Support for `oxmysql`, `mysql-async`, and `ghmattimysql`
database resource - oxmysql or mysql-async or ghmattimysql
NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
unreleased
X
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.