Brakes forward and reverse instead of just opposite direction fake braking
Blinkers - they automatically turn off after a turn
Hazards
"Park" mode for police to sit with engine running and dark taillights
Bindable signal keys
Full Description
Pretty easy functions of blinkers, hazards, brake lights (steady on when stopped) and an override for police to sit with brake lights dark for stealth. Also has option for using reverse for brake (with brake lights). Blinkers auto turn off after a turn. Simple and light script to manage realistic brake lights and blinkers.
NOTE: LVC can and will conflict with blinkers and hazards. You will have to disable the signals in either LVC or this one.
Requirements
none
NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
6/11/2026 - v1.0.0
Initial release
X
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.