Trains (Big Daddy)

Trains (Big Daddy)

Trains (Big Daddy)

v4.0.0
Stand-Alone Compatible QBCore Compatible ESX Compatible QBox Compatible
Completely custom train system
AVAILABLE SOON
DOCUMENTATION

What is it?

A comprehensive train system for FiveM that replaces GTA’s unreliable mission-train behavior with a custom, server-controlled solution designed for modern OneSync servers.

Create freight, passenger, and metro services using configurable routes, consists, stations, schedules, and passenger positions. Trains can operate automatically or be driven by players, complete with station stops, announcements, horns, crossing control, ticket enforcement, derailments, custom audio, and a polished operator interface.

Everything is built around external configuration files, making it possible to support custom train models, custom tracks, new stations, and server-specific consists without hardcoding them into the script.

Key Features

coming

AVAILABLE SOON
DOCUMENTATION

Requirements

none


NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.

Changelog

Latest Updates

unreleased