Automatic supply flights for FiveM, with parachuting cargo, scattered loot, player-called drops and configurable drop zones. Aircraft fly over the delivery area, release crates with parachutes, and continue out of the area. The delivery crates and parachutes disappear at landing, leaving collectible supplies and an optional flare effect.
Key Features
Automatic drops on a configurable interval
Manual drops at configured zones or an administrator's position
Inventory flare items that let players call supplies to their position
Configurable aircraft model, color and flight speed
ox_inventory and qb-inventory support
Optional ox_target or qb-target interaction, plus an on-screen key prompt
Server-controlled permissions, pickup reservations and inventory rewards
A running ox_inventory or qb-inventory installation and its required dependencies
Inventory definitions for every reward item and the configured flare item
Game assets for the selected aircraft and prop models
NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
unreleased
X
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.