Idle Anims suggests animations based on the player's surroundings and current situation. Players can lean against walls, sit on benches, inspect an open engine bay, greet nearby players, dance in configured locations, and more.
Key Features
Context-aware animation suggestions based on the player’s surroundings
Wall and vehicle leaning, counter leaning, and seating
Greetings, conversation gestures, idle poses, and injury reactions
Open bonnet/trunk inspection and burnout reactions
Configurable dance areas and prop-specific interactions
Custom animation lists with randomly selected variations
Optional attached props with adjustable bones, positions, and rotations
Configurable suggestion delays, priorities, labels, and key bindings
On-screen suggestion prompt for starting and stopping playback if desired
Instant cancellation with WASD, gamepad/joystick movement, or the cancel key
Standalone operation with optional ACE permissions
Client exports for integration with other resources
NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
unreleased
X
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.