Give every player a place to start their story. Big Daddy MultiCharacter brings character selection to QBCore, Qbox, and ESX, with an in-world preview interface.
Players can create identities, customize their appearance through Big Daddy Character Manager, and return to their selected character ready to play. Framework-linked database records keep each character connected to the correct player account.
Key Features
QBCore, Qbox, and ESX support with automatic framework detection.
Configurable character limits—three slots by default, with per-account overrides.
In-world character previews with configurable location, camera, weather, time, and optional idle animation.
Character Manager integration for appearance creation and editing, using its configured editing location.
Persistent character records stored in database, linked to player ownership and framework identifiers.
Existing framework character discovery with appearance setup available through the editor.
Flexible spawning with last-location spawning, configurable destinations, or last-location-only mode.
Automatic database setup with support for oxmysql, mysql-async, and ghmattimysql.
Server-side validation for character ownership, slot limits, saves, and spawn choices.
Existing legacy appearance data is not automatically converted.
NOTE: SOME OF THESE SCRIPTS ARE STAND-ALONE FIVEM SCRIPTS AND SOME SUPPORT FRAMEWORKS. Please see the compatability chart at wiki.bigdaddyscripts.com for information on compatibility with frameworks and other scripts.
User Reviews
John (Server Owner): “The best K9 script we’ve ever used. Lightweight and super reliable.”
Maria (Admin): “Our community loves it. The radial menu is smooth and intuitive.”
Changelog
Latest Updates
unreleased
X
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests. Efficient means it uses less of your server to run. It's a good thing. The rt2 will not load on game build 2944 so 3095+ is required and we recommend 3095 and is the build we test on.